Two key Atari executives—CEO David Gardner and president Phil Harrison—spoke this week at an Atari event in London about the ways in which second-hand sales are hurting their games. “Second hand game sales represent consumer choice and desire,” said Gardner. “Obviously, it has economically been extremely painful for the industry… the publishers don’t benefit.” Harrison continued, reinforcing the stance. “There’s no doubt that second hand games sales has a macro-economic impact on the industry and a lot of people get miserable about it,” he said.
Gardner went on to point out that games were getting more “network centric,” and post-release content was crucial to getting the most out of a game and helped to mitigate used game sales. However, Harrison noted that the key was to create games that “don’t get resold, that don’t get traded and that’s perfectly in line with [Atari's] future strategy so we’re not that concerned about it.” Given the trend toward putting incentives in games to discourage used game sales, one wonders how quickly those “don’ts” become “can’ts” for the end consumer.
The 1962 Vatican document detailing the official position and way to deal with sexual abuse by the clergy. It is a policy of secrecy and cover-up.
I’ve owned or used 13 of this list.. I must be getting old…
Here is the trick: create a contact in your address book with the name “fucking”, and auto-correct will no longer suggest an alternative for it.
Or, you could turn off auto correct altogether (in 2.2, or via a jailbreak hack in earlier versions)
I believe that, if a triangle could speak, it would say that God is eminently triangular, while a circle would say that the divine nature is eminently circular. Thus each would ascribe to God its own attributes, would assume itself to be like God, and look on everything else as ill-shaped.
– Baruch Spinoza